Abstract
This paper presents an introduction to five ways of constructing labyrinths. The first is based on a ‘shift’ method
that was apparently used by the Nazca people of Peru to construct spirals. The second is a ‘key’ method that
combines turn points and guidelines that was evidently used to construct Neolithic labyrinths and, possibly, the
labyrinths of medieval cathedrals. The third was first seen on Babylonian clay tablets where labyrinths were
designed upon ‘grids.’ The fourth method is that of ‘modular’ tiles based on combination games. The fifth method
is that of ‘switch’ tiles based on a concept proposed by Fenyvesi, et al. (2013). In addition, three types of threedimensional
labyrinths are illustrated.